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3dsmax 2021
3dsmax 2021












3dsmax 2021

The remaining number of shaders compiling now displays in the status bar.

3dsmax 2021

You can now render in the ActiveShade viewport with 1/8, 1/4, 1/3 or 1/2 resolution to increase render speed, especially when working with high resolution monitors. The calculation of knot positions after fillet/chamfer operations has also been improved to provide optimal results.ĪctiveShade viewport resolution multiplier This aligns how point clouds display in the viewports with how ReCap displays this information.Įnhanced functionality controls what knots are influenced through minimum angle parameters. Point cloud data has been enhanced by integrating a new color/spectrum ramp and a new shader for intensity and elevation. Numerous defects have also been resolved to provide improved stability and quality.Įnables the quick creation of PBR or Physical Materials by loading a range of PBR texture files.Įasier selection on high-definition monitors ranging from 1080p to 4k as well as improved hit detection for selections and resolved depth cycling issues. Improvements include enhanced performance, the new By Element deformation option, support for multiple curves in the path, and loopback. The Path Deform modifier has been completely rebuilt while retaining backwards compatibility with older scenes.














3dsmax 2021